Frost for 3ds Max 1.3

FROST is a compound geometry object for 3DS Max that can generate clouds
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FROST is a compound geometry object for 3ds Max that can be used to generate a single mesh from particles, vertex clouds, object positions, point data files or a combination thereof using various iso-surface and geometry cloning techniques. It supports the 32 and 64 bit builds of 3ds Max 9, 3ds Max 2008, 3ds Max 2009, 3ds Max 2010, 3ds Max 2011, and 3ds Max 2012.

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